![vampire the masquerade feeding vampire the masquerade feeding](https://pbs.twimg.com/media/E-_sTsyXsAAabhv.jpg)
I find it almost impossible to put something in a game unless there are rules somewhere for it… Not sure what I should do beyond that though.Īgain, my bane is I like rules… The more official the better. She has a very powerful enemy that likes to twist her actions and take or corrupt what she holds dear though. My thoughts are that when she awakens in this era I’ll allow her to begin making human ties to the world, try to better those she comes into contact with and see where that goes. I like the idea of vampires trying to redeem themselves over time. The book states that it is up to the storyteller to determine if it is even possible, which I feel it can be, but that xp cost (10x the new level) is extremely high. She is quite old and has had her humanity erode over time regardless of her trying to fight the beast and keep herself “human”. The reason I ask is that we are currently converting some of our favorite characters over from the third edition and I have one player whose humanity is currently 5. That’s a good way to interpret the rules as set out. ie…breaking into an orphanage at midnight just to scare all the kids would get you a stain at my table.
![vampire the masquerade feeding vampire the masquerade feeding](https://gamingbolt.com/wp-content/uploads/2019/05/vampire-the-masquerade-bloodlines-2-1.jpg)
But if they throw the body in the river, in a mine shaft or something along those lines… That’s desecration of a corpse, so they get additional stains depending on their actions.īasically speaking, anything a character blatantly does that actually makes them seem monstrous, can result in a stain. Then how do they dispose of the body? If they bury the body, that’s a respectable action, no additional stains. If vampires drain a vessel completely, killing them, then they get a stain for that. Personally, I do not give stains for feeding alone. There’s a chart for humanity on the story tellers screen that breaks down the bonuses and banes by humanity rating as well. Thus, a lower humanity rating means you can do more deplorable acts before actually feeling bad about it, or before it actually reduces your humanity further. A humanity 3 vampire with 1 stain would roll 6 dice trying to get a single success.
![vampire the masquerade feeding vampire the masquerade feeding](https://gamingbolt.com/wp-content/uploads/2019/03/vampire-the-masquerade-bloodlines-2-1280x720.jpg)
So a humanity 7 vampire with 1 stain, would roll 2 dice trying to get a single success. Other options: allow players to roll remorse as soon as they get stains, or roll remorse at the end of the night.įor voluntary remorse rolls, the player gets to roll as many dice as they have unmarked blanks in the humanity tracker. This is how I employ forced remorse tests. Humanity 7 you can collect 3 stains, and so on and so forth. If you fail the roll, then you lose one point in humanity and remove all stains.Īt 8 humanity you can get two stains before the remorse test is triggered. If you succeed in the test, then you forgive your actions THIS TIME and remove all stains. So if you have humanity of 9 then you can only get a single stain before becoming overwhelmed with guilt. The higher your humanity is, the more guilt you will feel due to negative actions.